
Double Sword is also fairly ridiculous, but that's Human-only.
FINAL FANTASY TACTICS ADVANCE SERIES
It's very common, for instance, to have people name the original Final Fantasy Tactics as their favorite game in the entire series (not the Tactics Gaiden Games, but the Final Fantasy franchise as a whole). First Installment Wins: While Final Fantasy Tactics Advance absolutely has its fans and defenders, the overall consensus is that the original was something unique.Esoteric Happy Ending: Yeah, Mewt's no longer nuts, but you're still a cripple, Doned.Neither is necessarily evil, but they qualify in a sense due to people seeing them as more sympathetic as they are, especially considering that Mewt is mainly selfish and willing to make the laws harsher against his subjects' wishes on a whim.


Crowning Music of Awesome: Hitoshi Sakimoto somehow managed to fit songs like this and this into a Game Boy Advance game.Fans are divided regarding the legitimacy of Marche's reasoning to destroy Ivalice.Some fans liked this, while others saw it as aiming the game at a much younger audience than the more serious human-oriented political drama of the original. The game made traditional Final Fantasy races far more prominent, with Moogles having a major role as race rather than just a cameo as a summon, and introduced a variety of animal-themed fantasy races.Some prefer the more straightforward plot and see it as having elements of genre deconstruction, while others see it as oversimplified and aimed at a younger audience (especially in terms of a somewhat Anvilicious aesop about not running from reality, which is normally an aesop confined to media for young children). The plot is much lighter and lacks the political drama of the original.The gameplay changed significantly, removing permadeath, speeding up combat, and dividing characters into five races in a way that prevents characters from becoming cookie-cutter duplicates of each other but also limits customization options in terms of what classes any given character can take.Broken Base: The game itself heavily divided fans of the Tactics series on several aspects:.And the sequel confirms that, whatever else he did, Marche's actions in the story don't amount to genocide. Author's Saving Throw: The Radio Edition addresses Marche's motivations and the nature of Ivalice far more in order to avoid the issues players had with the game.Word of God tells us to stop using Fridge Logic and stop asking questions. Alternate Character Interpretation: There are those who believe that Marche is really the villain and that Ivalice is a real world that he is committing genocide against.It's likely this scene was so heavily edited (going so far as to create a new NPC portrait!) in an effort to maintain the game's "E" rating given the stark contrast in acceptable content between the regions. Meanwhile, in the North American and European releases, Cid is seen apologizing and being reprimanded from someone (his boss?) with no mention of a drinking problem whatsoever. He approaches Mewt and the others as they pass by and tells them the wonders of alcohol before walking back home in a drunken stupor. In the Japanese version Cid is seen sitting alone in the street, clearly drunk. Leslaie, and demonstrated by the class head, Ritz.
FINAL FANTASY TACTICS ADVANCE HOW TO
While the Japanese game puts the player right into the action with a minimal amount of instruction, the international release added a tutorial on how to engage enemy units as told by the homeroom teacher, Mr. "Enix" was also added to the copyright information, along with the usual "Licensed by Nintendo" text most games of the time had. The Japanese text reading " Fainaru Fantajī Takutikusu Adobansu" was removed for the international audience and the "Advance" part of the logo was moved down. The company logo was changed for the international releases to reflect the April 2003 merge of Squaresoft and Enix. (Source: Original TCRF research) Regional Differences Company Logo Japan
